Novel To Game plugin for Grok Build
Agent skills for source-grounded novel-to-game adaptation (小说改编游戏 / story to game): cited design docs, target-runtime builds, evidence-based QA. Three playable browser examples. For Claude Code, Codex, and Kimi Code.
How to install Novel To Game in Grok Build
grok plugin install zenstory-ai/novel-to-game --trustReview before you trust it. --trust lets this plugin's hooks, MCP servers and scripts run code on your computer. It's a community repo that neither xAI nor GrokStacks has reviewed, so read its code first.
We install this repo directly: Grok Build 1.0.62 can't install it through its own marketplace file. Then start a new Grok session, or press r in /plugins, to load it.
Command format: Grok Build's plugin guide
What we checked: on Oct 18, 2026 it installed with grok 1.0.62 and Grok found 7 skills. That's an install check only: we haven't run it in a live Grok session.
What it contains
Skills (7)
game-art-direction— Direct game art and creative vision. Turn GAME_DESIGN into ART_DIRECTION defining a recognizable visual identity, functional visual and audio feedback, and key in-game moments. Use for what should the game look like, set the art direction,game-build— Build a risk-matched whitebox or the approved production game for its target runtime. Turn GAME_DESIGN, and ART_DIRECTION when production begins, into a minimal BUILD_BRIEF and a runnable candidate that can be iterated with replayable evidegame-concept— Design game concepts from a novel. From SOURCE_BIBLE and PRODUCT_BRIEF, compare meaningful alternatives on the dimensions still unlocked, then select a playable direction using hard vetoes and explicit trade-offs. Use for what game should tgame-qa— Verify a game with evidence on its selected target runtime. Launch the actual build and prove real rendering, input, the core loop, at least one designed outcome, restart, and explicit limitations without dressing subjective fun up as a cergame-world-design— Design game experience, systems, and levels. Converge the chosen concept into one GAME_DESIGN defining the player promise, core loop, how the world responds, the systems actually needed, level pacing, feedback, failure, and the specificationovel-game-analyze— Deconstruct a novel for game adaptation. Compress a raw novel, deconstruction library, or writing project into a SOURCE_BIBLE with cited textual evidence, extracting world rules, player verbs, spaces, character will, systems, and visual ancnovel-to-game— Turn a novel into a fully playable game on the selected target platform. Orchestrates the whole adaptation pipeline — requirements intake, gameable deconstruction, concept selection, world and visual design, target-runtime build, and eviden
About this listing
Novel To Game is a community plugin on GitHub by zenstory-ai, written as a Claude Code plugin that Grok Build installs. We install-checked it in Grok; we haven't run it in a live session or reviewed its code. When we installed it, Grok found 7 skills. Its license is MIT. We checked commit bf0ffbc0cedf. It's one of 34 listings in the Testing category on GrokStacks. It also appears in best Grok Build plugins for browser automation, best Grok Build plugins for docs and web search.
Stacks Weekly: every new Grok Build and Codex plugin, every Tuesday.
One short email for GrokStacks and CodexStacks readers, with each new plugin's install line and what it ships. Subscribe and get the free starter list: 20 Grok Build plugins worth installing first.
You'll get a confirmation email first. Unsubscribe anytime.
Novel To Game FAQ
How do I install Novel To Game in Grok Build?
Run grok plugin install zenstory-ai/novel-to-game --trust. We install-checked this command in Grok Build. We install this repo directly: Grok Build 1.0.62 can't install it through its own marketplace file. Then start a new Grok session, or press r in /plugins, to load it.
Is Novel To Game an official Grok Build plugin?
No. Novel To Game is a community plugin on GitHub by zenstory-ai, not in xAI's official Grok Build marketplace. We checked that it installs and what Grok loads from it, but haven't run it in a live Grok session or reviewed its code.
What does Novel To Game include?
According to what Grok loaded in our install check, Novel To Game includes 7 skills: game-art-direction, game-build, game-concept, game-qa, game-world-design, novel-game-analyze….
Details
- Type
- Plugin
- Category
- Testing
- Source
- Community Claude Code plugin, installs in Grok
- License
- MIT
- Author
- zenstory-ai
- Version
- 0.5.0
- Keywords
- agent-skills, ai-agents, ai-game-development, claude-code, claude-code-skills, claude-skills, codex, game-design, game-development, game-prototyping, gamedev, interactive-fiction
- Source repo
- https://github.com/zenstory-ai/novel-to-game
- Checked commit
bf0ffbc0cedf- Homepage
- https://plateau.vibecoco.ai
- Checked by GrokStacks
- Install-checked in Grok Build on Oct 18, 2026; not run in a live session
Something wrong or missing? Submit or improve this listing. Marketplace listings also refresh automatically every night.
For maintainers: badge and embeds
Maintain Novel To Game? Add the badge; it links to this page.
Markdown
[](https://grokstacks.com/p/novel-to-game/)HTML
<a href="https://grokstacks.com/p/novel-to-game/"><img src="https://grokstacks.com/badge.svg" alt="Listed on GrokStacks" width="164" height="28"></a>Embed card (static HTML and inline CSS, no JavaScript). Preview:
<a href="https://grokstacks.com/p/novel-to-game/" style="display:block;max-width:380px;box-sizing:border-box;padding:14px 16px;border:1px solid #2a2e3c;border-radius:12px;background:#0a0b0f;color:#e8eaf0;font:14px/1.45 -apple-system,Segoe UI,Roboto,Helvetica,Arial,sans-serif;text-decoration:none"><span style="display:block;font-size:16px;font-weight:700;color:#e8eaf0">Novel To Game</span><span style="display:block;margin:2px 0 8px;font-size:12px;color:#9aa0b1">Community plugin for Grok Build · 7 skills</span><span style="display:block;margin:0 0 10px;color:#c9cdd8">Agent skills for source-grounded novel-to-game adaptation (小说改编游戏 / story to game): cited design docs, target-runtime…</span><span style="font-size:12px;font-weight:600;color:#7c9cff">View on GrokStacks →</span></a>Markdown summary
**[Novel To Game on GrokStacks](https://grokstacks.com/p/novel-to-game/)**: Community plugin for Grok Build with 7 skills. Install: `grok plugin install zenstory-ai/novel-to-game --trust`More on badges, embeds and keeping your listing up to date: GrokStacks for plugin authors.
Also in Testing
Agentic Qe
Agentic QE Fleet is an open-source AI-powered QA/QE platform designed for use with Coding Agents (works best with Claude Code) featuring specialized agents and skills to support testing activities for a product at any stage of the SDLC. Free to use, fork, build, and contribute. Based on the Agentic QE Framework created by Dragan Spiridonov.
Brooks Lint
AI code reviews grounded in 12 classic engineering books — decay risk diagnostics with book citations, severity labels, and 6 analysis modes including full-sweep auto-fix
Cavekit
Frozen — compressed spec-driven development plugin for Claude Code. Still works; active development moved to JuliusBrussee/caveman.
Cc 1c Skills
Набор навыков для AI(ИИ)-агентов (Claude Code, Cursor, Codex и др.), помогающий охватить полный цикл разработки на платформе 1С:Предприятие 8.3. Даёт модели абстракции над XML-форматами и CLI конфигуратора, а также глаза и руки для тестирования через веб-клиент. AI skills for 1C:Enterprise 8.3.
Claude Night Market
23 Claude Code plugins: TDD enforcement hooks, git/PR workflows, spec-driven development, code review, project lifecycle, fix-from-error, maintenance automation, context optimization, research, and multi-LLM delegation. 186 skills, 128 commands, 54 agents.
Claude Skills Marketplace
Claude Code Skills for software engineering workflows - Git automation, testing, and code review